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Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

Control a PS3 from your BlackBerry


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Game\Shadow takes convergence to a whole new level

Ever held your BlackBerry towards your PS3, wondering in desperation why you can't control the action on the screen? Well, your worries could soon be over thanks to a natty piece of new software.

No longer do you have to suffer the ignominy of multiple devices to control multiple things, as Unify4Life's Game|Shadow allows you to use a BlackBerry as if it were a PS3 control pad.

By connecting a little dongle to the PS3, you can work all your magic from the fun of your smartphone.

Not only that, but Blu-ray discs are also included too, so you could probably throw that controller out the window (though we advise you don't... you'll probably want it for actually playing games properly).

Eh? V?

In fact, add in another little program (AV|Shadow) and you'll even be able to change the inputs on your AV system as well!

If that wasn't enough for you (yes, there's more), you can also navigate to pre-defined bookmarked sites and you can even use the BlackBerry's keypad to input text (probably the most useful feature of the lot, as few people ever bother to plug a keyboard into the system.)

You should probably watch the video to decide for yourself whether it's worthwhile (you have to make a lot of button presses just to do something that takes usually one with a standard controller) but hey, everyone likes different things.

Anyway, it's available for $39.99 (around £29) and can be ordered over the internet from pretty much anywhere. So if you love your BlackBerry so much you want to use it for EVERYTHING, get on over to Unify4Life's website.



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PlayStation 3 firmware upgrade tomorrow


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Media-focused v2.60 software boosts pics and vids

A snap announcement of an upgrade to the PlayStation 3 from Sony Computer Entertainment today has the v2.60 firmware arriving as soon as tomorrow.

The news broke on a US PlayStation blog - http://blog.us.playstation.com/2009/01/20/upcoming-ps3-firmware-v260-update - where you can see a quick run-through of the update's new features.

The main feature is a new Photo Gallery application (a 100MB download), offering a suite of tools to view and organise images.

Smile, you're on PlayStation

Digital photos can now be sorted in lots of different ways. The default view is a scrolling timeline but you can also sort by the camera used to take the picture or the album it's in. So far so Photoshop.

The PS3 innovation is to also let you sort by colours in the photo, the number of people in it, their ages and even their facial expressions ('With Smiles' or the euphemistically named 'Other').

You can combine sorts to get a narrow range of images: such as Children With Smiles shot in 2008. Exisiting slideshow and playlist features are not affected.

Other additions with firmware v2.60 include guest access to the PlayStation Store to browse all the stuff you can't buy, and support for DivX video playback, which is apparently 'great for reliving hilarious home video moments'. And not illegal downloads at all.

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How the Xbox and PS3 can take down the Wii


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Opinion: Downloadable games and content are the key

Everybody loves an underdog - even when the underdog is a massively rich mega-corp with a track record of silly decisions.

In the early days of the current console generation, Nintendo was on a dangerous back-foot. Neither the N64 or the Gamecube had been the smash-hits the Japanese developer/publisher was accustomed to, and the console war had become a cagey contest between Sony and Microsoft.

While the continuing success of the Gameboy and DS range meant Nintendo was hardly in the dire straits some claimed, it did seem like its days of ruling the living room were long gone.

Then came the Wii, a console that flew outrageously in the face of what we expected from the next generation of gaming. No high-definition output, very conservative online functionality, a controller with a mere seven buttons and games more focused on brightly-coloured mini-challenges than the blood-splattered epics that characterised the Xbox 360 and Playstation 3. Unthinkable!

And, very quickly, the Wii became a sell-out success. Microsoft and Sony's public contempt for the weirdly unassuming Wii rapidly turned to something like panic: an outsider had won their war. Last November - the biggest console-shopping month of 2008 - Nintendo sold over 2 million Wiis. The 360 sold just under half of that, shifting 836,000 consoles. Pity the poor PS3 meanwhile, which flogged a mere 378,000 units.

On top of that, Ninty sold 1.5 million Nintendo DS handhelds. So, 2008 was definitely Nintendo's year - the question now is whether Microsoft and Sony can arrange a re-match, or if it's all over until the next round of hardware launches?

Chasing the casual gamers

Microsoft is already trying its best. While the Xbox 360 has been very successful in terms of reaching established gamers, thanks to the chart-topping likes of GTA IV, Halo 3 and Gears of War, it has never quite managed the family appeal of the Wii, even with all its music and movie features.

Christmas saw a massive marketing push from Microsoft intended to re-establish the console as a living room toy for any and everyone. A redesigned interface shifted the 360 from teenager-pleasing gaudiness to subtle boxes populated by twee, parent-friendly caricatures of the players. It also pushed downloadable games closer to the forefront - its Xbox Live Arcade sales nearly tripled in the wake of the update.

Meanwhile, Microsoft released determinedly broad-appeal games: the karaoke title Lips and comedy video-editing curio You're In The Movies. The games may have enjoyed primetime TV advertising, but they weren't well-received by reviewers and didn't make a significant dent in those all-important November charts.

Clearly, there'll be ongoing downloadable content and perhaps a renewed marketing push, but it looks as though this opening gambit to ensnare the casual gaming audience has failed. Tellingly, even Guitar Hero World Tour, a rhythm action game available on all console formats, sold almost double the amount of units on Wii than it did on 360 in November.

The problem with perception

There's a critical problem of perception that ensures this will always be an uphill struggle for Microsoft. 'Xbox' is a word that, for many, is now synonymous with one of the negative stereotypes of modern gaming: boys shooting other boys online. Call of Duty 4: Modern Warfare has become its banner game, and it's even the current go-to gaming reference in TV shows and movies. It's violent, it's aggressive, and its controls are horribly complicated for rank newcomers to gaming - and that's why the Xbox 360 simply won't have the same appeal to parents as does the Wii.

Even aside from its current sales problem, the PS3 suffers from a similar stigma - the Playstation is, after all, the traditional home of the ever-controversial Grand Theft Auto. It doesn't help that the 360 and PS3 are both large, fairly noisy lumps, while the Wii is small, understated and not overtly console-like.

Microsoft would need to absolutely swamp the 360 with high-quality games designed for people who don't already play games in order to get past the preconception that it has built over the last half-decade, and in doing so there'd be a strong risk of alienating the console's still-huge existing audience.

That's a price Nintendo has already paid with the Wii - a vast slew of samey, gimmicky and low-rent titles have turned a lot of gamers off the console. The sacrifice, so far, has been worth it, but it would be an insane gamble for Microsoft and Sony. Though one might argue that the PS3 is in such bad shape already that it might as well take a risk.

The gap probably can't be closed, although this is a console generation that still feels surprisingly in its infancy and there's a fair few years left in this round of hardware yet. That the Wii has been such a success in spite of its inferior graphical prowess means the traditional emphasis on ever-better visuals has diminished and there's now much more scope to make cheaper titles based on good ideas.

Microsoft and Sony's best bet is to focus on downloadable games and content, as it's an area where their hard-drive equipped, broadband-centric consoles have a clear advantage over the Wii's limited online features.

They might struggle to sell as many hardware units as Nintendo's endlessly appealing Wii and Wii Sports package, but they can still clean up on software, especially by pushing cheap, appealing titles for all ages and abilities, sold instantly over the web.

This is looking to be an extended console generation, which means it's got years to take advantage of ever-growing high-speed broadband adoption. The general paucity of its third-party games means the Wii's gimmick-based bubble could well burst before too long - in which case the online dollar will be the centre of everyone's attention.



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Sony slashes PS3 costs by 35 Percent


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Sony (and its legions of fanboys) certainly hopes so. And the news that the Japanese consumer tech giant has managed to cut the PS3's component cost by 35 percent certainly bodes well for the future of the console.

According to research firm iSuppli, the first gen PS3 cost US$690.23 to produce, based on mid-2007 component prices.

Based on October 2008 component prices, the PS3 now costs $448.73

PS3 future looking bright

Which means two things. Firstly, Sony's console is still being sold at a loss (US RRP is $400), albeit a notably smaller loss than in 2007.

However, on a brighter note, "the PS3 may be able to break even in 2009 with further hardware revisions," iSuppli said in a statement.



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Is a massive 120GB PlayStation 3 on the way?


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The PS3 rumour mill is in overdrive once again. This time the big (non) story is that Sony is planning to ditch its 80GB model and replace it with either a 120GB or 160GB version and a new rumble-enabled DualShock 3 controller.
Either version would enable Sony to directly challenge Microsoft's 120GB Xbox 360 Elite, although it's far from being a done deal. In fact, according to our sister site CVG.com Sony has moved to dismiss any further internet gossip concerning a 120GB player for the UK as being little more than "rumour and speculation."

Need for more storage is clear
That said, it does seem likely that Sony will want to launch a higher-capacity console, to offer potential buyers a choice between a 'basic' 40GB games console and Blu-ray player, and a more full-on 'bells and whistles' multimedia device.
In any case, the need for a higher-capacity model will become even more important for Sony following the launch of their PlayTV software allowing PS3 owners to watch and record digital TV.
Already available in Japan, Sony's new DualShock 3 controller is expected to begin shipping in the US and Europe within the next couple of months. Sony fans have been universally demanding the return of a rumble-enabled wireless controller since the PS3 was launched.
Although the SixAxis controller features motion detection, it lacks the all important rumble feature. The DualShock 3 is also motion sensitive. Sony hasn't yet said if it will eventually become a standard accessory bundled with all PS3 models, but we certainly wouldn't bet against it.

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